The update to 1.1 has hit, we work around the inconveniences and get rid of some mods that no longer work. For attacks this round we deal with Mechanoid drop that is disorganized, Split sapper Tribal raid and finally a psychic ship that insta spawned it's mechanoids resulting in 20 centipedes coming us. We won but it was not a clean fight. On the bright side we now have lots of scrap.
Mod List : Speed+ Numbers Mod Complex Jobs RimHud Replace stuff Dubs Mint Minimap
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