I always get kinda bummed out when a game's "hard mode" is just the game but with bigger numbers. I don't care for E6, but I was kinda curious to see what it is about savage that makes it such a pain compared to normal, so I made this. Obviously normal mode is shorter so I slowed down bits to make some of the mechanics line up. Turns out savage phase 4 has a whole strike spark phase that normal just...doesn't.
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